What are you working on?
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
Develop UX flow in conjunction with the GD Conceptualize UI Finalization
Follow and maintain the style
Improve the product in accordance with market demands and trends
Conduct UI/UX analysis of competitor games
What kind of professional are we looking for?
Experience creating casual mobile interfaces (must have a portfolio)
Ability to conceptualize UI , offer different options, and argue for solutions
Confident knowledge of the basics of UX flow and the ability to build UX flow
Understanding of the basics of 2D drawing and the ability to work with vectors in Photoshop
Ability to prioritize feedback in terms of relevance/impact for the project
Knowledge of iOS and Android design guidelines, understanding of usability, application in practice
Knowledge of layout processes and resource optimization
Basic knowledge of typography, color science, composition, infographics, grid system
Creativity and artistic sense
Understanding of demands and trends in the mobile casual game market
What we'd like:
Experience creating interfaces in Unity
Ability to draw 2D art
What is important for us in a person?
Independence
Ability to work on a team, listen to and hear colleagues
Ability to take feedback and work with it
High standards for the quality of your work, sense of responsibility
Ability to propose solutions within the framework of your responsibility zones
Ability to take the initiative in the interests of the project and complete work
Why do we enjoy working here?
Remote/hybrid options: you can work at our comfortable offices or remotely in Lithuania, Georgia or Montenegro
Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
Teamwork: we value the expertise of every member of our team, so we really listen to each other
Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
The selection process
The recruitment process will consist of three phases: an interview with our Recruiter, a test task and a technical interview with our Lead UI/UX Designer.
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