What are you working on?
- Genres: Casual, Action
- Platforms: VR
For which tasks (responsibilities)?
Creating a game-ready environment, prop, and character assets from sketch to block-out to finished models;
Preparing textures both in flat color and hand-painted styles;
Creating 2D and 3D UI assets;
Creating particle assets, from textures/flipbooks to models/billboards to particle system configuration;
Character creation from concept to rigged a game-ready model;
Also, you will be involved in the implementation planning of new ideas.
What kind of professional are we looking for?
2+ years of professional experience in game development with at least 1 released title;
Experience with art production pipelines and workflows for game development;
Strong knowledge of industry-standard software and tools, such as Unity, Blender, Maya, ZBrush, Photoshop, and Substance Painter;
Experience and knowledge in the character creation pipeline;
Knowledge of low-poly and cartoon-stylized design;
Experience in traditional and digital artwork, 2D/3D design and UI/UX;
Experience with mobile gaming pipelines and efficient management of poly counts, texture memory, bone counts, render calls, and other technical considerations;
Excellent problem-solving skills and ability to find creative solutions to technical challenges;
Passionate about casual VR games;
Advanced in English.
As a Plus:
Experience with version control systems, such as Git;
Experience in VR game development process.
Why do we enjoy working here?
Opportunity to grow and develop with the company;
Flexible Paid Time Off;
Relocation support within the EU (if needed);
Hybrid work model;
Company events and team-building activities;
Become a part of the IT-family.
The selection process
The selection process
Introductory interview;
Test task;
Interviews with the managing team.
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